==> Zach: Ask Kanabo a few questions.
Jul. 28th, 2013 10:24 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
[09:27] -- preciseMarksman [PM] began pestering quintessentialTenure [QT] at 21:27 --
[09:27] PM: Good evenin', Miss Kanabo. Are you well?
[09:27] QT: §Yes, thank you,§
[09:27] QT: §And yourself?§
[09:27] PM: I'm alright.
[09:28] PM: I have a curious question for you. A couple, if you don't mind.
[09:28] QT: §If I can, I will endeavor to answer them.§
[09:28] PM: You and your friends are planning to play this game as well, aren't you?
[09:29] QT: §Yes.§
[09:29] QT: §I believe I have said so before.§
[09:29] PM: I suppose that one was obvious enough, given our previous conversations.
[09:29] PM: It's better to be certain though, for my next question has to do with that.
[09:30] QT: §Fire away.§
[09:30] PM: How many of your friends do you know are planning to play this game?
[09:31] QT: §Hm...at least six, possibly more.§
[09:32] PM: I see.
[09:35] QT: §Any other questions?§
[09:35] PM: None for now, but thank you for answering the ones I had.
[09:36] QT: §Glad to be of service.§
[09:37] PM: So I suppose that means we're going to have two separate large games since there's no way to interconnect them.
[09:39] QT: §I have no idea.§
[09:39] QT: §There may indeed be an interface function, but we have no way of knowing before obtaining the game.§
[09:39] PM: We'll need to look into that. It'd be pretty interesting to meet you all.
[09:43] QT: §...§
[09:43] QT: §yes.§
[09:43] QT: §Interesting is definitely a word that would apply to that situation.§
[09:44] PM: ... Well, at least it'd be interesting to me. I can't speak for the others.
[09:44] PM: I really don't want to speak for the others.
[09:44] QT: §I am more concerned with exposing you to Miss Sciaph.§
[09:44] PM: ...
[09:44] PM: Oh.
[09:45] PM: Right.
[09:45] PM: I almost forgot.
[09:45] QT: §Yes.§
[01:09] -- quintessentialTenure [QT] ceased pestering preciseMarksman [PM] at 01:09 --
[09:27] PM: Good evenin', Miss Kanabo. Are you well?
[09:27] QT: §Yes, thank you,§
[09:27] QT: §And yourself?§
[09:27] PM: I'm alright.
[09:28] PM: I have a curious question for you. A couple, if you don't mind.
[09:28] QT: §If I can, I will endeavor to answer them.§
[09:28] PM: You and your friends are planning to play this game as well, aren't you?
[09:29] QT: §Yes.§
[09:29] QT: §I believe I have said so before.§
[09:29] PM: I suppose that one was obvious enough, given our previous conversations.
[09:29] PM: It's better to be certain though, for my next question has to do with that.
[09:30] QT: §Fire away.§
[09:30] PM: How many of your friends do you know are planning to play this game?
[09:31] QT: §Hm...at least six, possibly more.§
[09:32] PM: I see.
[09:35] QT: §Any other questions?§
[09:35] PM: None for now, but thank you for answering the ones I had.
[09:36] QT: §Glad to be of service.§
[09:37] PM: So I suppose that means we're going to have two separate large games since there's no way to interconnect them.
[09:39] QT: §I have no idea.§
[09:39] QT: §There may indeed be an interface function, but we have no way of knowing before obtaining the game.§
[09:39] PM: We'll need to look into that. It'd be pretty interesting to meet you all.
[09:43] QT: §...§
[09:43] QT: §yes.§
[09:43] QT: §Interesting is definitely a word that would apply to that situation.§
[09:44] PM: ... Well, at least it'd be interesting to me. I can't speak for the others.
[09:44] PM: I really don't want to speak for the others.
[09:44] QT: §I am more concerned with exposing you to Miss Sciaph.§
[09:44] PM: ...
[09:44] PM: Oh.
[09:45] PM: Right.
[09:45] PM: I almost forgot.
[09:45] QT: §Yes.§
[01:09] -- quintessentialTenure [QT] ceased pestering preciseMarksman [PM] at 01:09 --